00Brush summary
Brush is a 30 g CX Main Blade.
Used in
01Description
FoxBrush is made up of nine divisions that represent its tails. When viewed from above, they progressively extend from a super short one to a mega long one. However, in terms of width, shape, and lateral angle, there is no clear progression pattern, as each tail varies completely from the others.
The weight distribution is just as irregular: the first four tails have no gaps, while the remaining ones do, and all of them are different sizes. This creates a slight natural instability, with noticeable wobble on small tips and resistance below average, though without reaching the extremes of Blades like DranBuster or MeteorDragoon.
02Performance
Brush is a Blade designed to be deceptive and unpredictable.
In theory, its first eight tails, being so irregular, aim to generate Barrage attack to wear down the opponent, finishing them off with the impact of the ninth tail, which is the widest. Interestingly, the most dangerous one is actually the eighth tail, since it sticks out slightly more than the rest and has a sharply defined lower edge, capable of landing critical hits if it connects. The ninth tail, on the other hand, has a medium hook that can push decently, but it is less lethal than it looks.
It can definitely wear the opponent down, and it can definitely finish with a strong hit. The issue is the massive inconsistency of its attacks, since it relies on only two points to land a finisher, and they are at different heights. Combined with its tendency to wobble, which makes landing a direct hit harder, pulling off that lethal blow becomes super difficult. And even though the wear on the opponent is solid, it lacks the stamina to survive for long.
Because of this, FoxBrush does not work when you try to focus on an aggressive or stationary style, not even a semi-aggressive one. It works best chaotically, basically unleashing the beast. Its real potential shows up when you take advantage of erratic movement, rebounds, sudden trajectory changes, and unpredictable clashes that throw the opponent off. The goal is not to win by precision, but by confusion: making the opponent not know what hit them, literally.
Due to this, it performs better at mid or mid-low heights, where its entire perimeter can get involved, and with tips that promote unpredictable movement paths.
03Ways to use it
On semi-aggressive tips with unpredictable patterns like Kick. This allows you to take advantage of wall and rail rebounds to unleash unexpected hits from different angles. Other less chaotic but still functional options are Taper and Unite, depending on how much control you want.
On small, stationary tips. A strong launch activates its natural imbalance, generating irregular movement in the center that can deflect aggressive attacks and, with some luck, trigger one of its critical hits when countering or rebounding.
Why does it work this way?
Blader's Path explains it step by step: Bey physics, how to build combos and how to test them.
See the book04Where to get it
Show products 6
Takara Tomy 5
- CX-06 Random Booster FoxBrush Select · FoxBrush J9-70GR #01
- CX-06 Random Booster FoxBrush Select · FoxBrush J0-80DB #02
- CX-06 Random Booster FoxBrush Select · FoxBrush J2-60U #03
- CX-00 Evangelion Deck Set · EvaBrush T2-70A Unit-02 Ver.
- UX-18 Random Booster Vol. 8 · PegasusBrush M3-85W #03
Hasbro 1
- G1681 Brush Fox J 9-70GR






